As one of the prevalent methods to achieve automation systems, Imitation Learning (IL) presents a promising performance in a wide range of domains. However, despite the considerable improvement in policy performance, the corresponding research on the explainability of IL models is still limited. Inspired by the recent approaches in explainable artificial intelligence methods, we proposed a model-agnostic explaining framework for IL models called R2RISE. R2RISE aims to explain the overall policy performance with respect to the frames in demonstrations. It iteratively retrains the black-box IL model from the randomized masked demonstrations and uses the conventional evaluation outcome environment returns as the coefficient to build an importance map. We also conducted experiments to investigate three major questions concerning frames' importance equality, the effectiveness of the importance map, and connections between importance maps from different IL models. The result shows that R2RISE successfully distinguishes important frames from the demonstrations.
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Compressed videos often exhibit visually annoying artifacts, known as Perceivable Encoding Artifacts (PEAs), which dramatically degrade video visual quality. Subjective and objective measures capable of identifying and quantifying various types of PEAs are critical in improving visual quality. In this paper, we investigate the influence of four spatial PEAs (i.e. blurring, blocking, bleeding, and ringing) and two temporal PEAs (i.e. flickering and floating) on video quality. For spatial artifacts, we propose a visual saliency model with a low computational cost and higher consistency with human visual perception. In terms of temporal artifacts, self-attention based TimeSFormer is improved to detect temporal artifacts. Based on the six types of PEAs, a quality metric called Saliency-Aware Spatio-Temporal Artifacts Measurement (SSTAM) is proposed. Experimental results demonstrate that the proposed method outperforms state-of-the-art metrics. We believe that SSTAM will be beneficial for optimizing video coding techniques.
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Domain adaptation methods reduce domain shift typically by learning domain-invariant features. Most existing methods are built on distribution matching, e.g., adversarial domain adaptation, which tends to corrupt feature discriminability. In this paper, we propose Discriminative Radial Domain Adaptation (DRDR) which bridges source and target domains via a shared radial structure. It's motivated by the observation that as the model is trained to be progressively discriminative, features of different categories expand outwards in different directions, forming a radial structure. We show that transferring such an inherently discriminative structure would enable to enhance feature transferability and discriminability simultaneously. Specifically, we represent each domain with a global anchor and each category a local anchor to form a radial structure and reduce domain shift via structure matching. It consists of two parts, namely isometric transformation to align the structure globally and local refinement to match each category. To enhance the discriminability of the structure, we further encourage samples to cluster close to the corresponding local anchors based on optimal-transport assignment. Extensively experimenting on multiple benchmarks, our method is shown to consistently outperforms state-of-the-art approaches on varied tasks, including the typical unsupervised domain adaptation, multi-source domain adaptation, domain-agnostic learning, and domain generalization.
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With the rapid deployment of graph neural networks (GNNs) based techniques into a wide range of applications such as link prediction, node classification, and graph classification the explainability of GNNs has become an indispensable component for predictive and trustworthy decision-making. Thus, it is critical to explain why graph neural network (GNN) makes particular predictions for them to be believed in many applications. Some GNNs explainers have been proposed recently. However, they lack to generate accurate and real explanations. To mitigate these limitations, we propose GANExplainer, based on Generative Adversarial Network (GAN) architecture. GANExplainer is composed of a generator to create explanations and a discriminator to assist with the Generator development. We investigate the explanation accuracy of our models by comparing the performance of GANExplainer with other state-of-the-art methods. Our empirical results on synthetic datasets indicate that GANExplainer improves explanation accuracy by up to 35\% compared to its alternatives.
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Label noise is ubiquitous in various machine learning scenarios such as self-labeling with model predictions and erroneous data annotation. Many existing approaches are based on heuristics such as sample losses, which might not be flexible enough to achieve optimal solutions. Meta learning based methods address this issue by learning a data selection function, but can be hard to optimize. In light of these pros and cons, we propose Selection-Enhanced Noisy label Training (SENT) that does not rely on meta learning while having the flexibility of being data-driven. SENT transfers the noise distribution to a clean set and trains a model to distinguish noisy labels from clean ones using model-based features. Empirically, on a wide range of tasks including text classification and speech recognition, SENT improves performance over strong baselines under the settings of self-training and label corruption.
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One of the key challenges in deploying RL to real-world applications is to adapt to variations of unknown environment contexts, such as changing terrains in robotic tasks and fluctuated bandwidth in congestion control. Existing works on adaptation to unknown environment contexts either assume the contexts are the same for the whole episode or assume the context variables are Markovian. However, in many real-world applications, the environment context usually stays stable for a stochastic period and then changes in an abrupt and unpredictable manner within an episode, resulting in a segment structure, which existing works fail to address. To leverage the segment structure of piecewise stable context in real-world applications, in this paper, we propose a \textit{\textbf{Se}gmented \textbf{C}ontext \textbf{B}elief \textbf{A}ugmented \textbf{D}eep~(SeCBAD)} RL method. Our method can jointly infer the belief distribution over latent context with the posterior over segment length and perform more accurate belief context inference with observed data within the current context segment. The inferred belief context can be leveraged to augment the state, leading to a policy that can adapt to abrupt variations in context. We demonstrate empirically that SeCBAD can infer context segment length accurately and outperform existing methods on a toy grid world environment and Mujuco tasks with piecewise-stable context.
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Our situated environment is full of uncertainty and highly dynamic, thus hindering the widespread adoption of machine-led Intelligent Decision-Making (IDM) in real world scenarios. This means IDM should have the capability of continuously learning new skills and efficiently generalizing across wider applications. IDM benefits from any new approaches and theoretical breakthroughs that exhibit Artificial General Intelligence (AGI) breaking the barriers between tasks and applications. Recent research has well-examined neural architecture, Transformer, as a backbone foundation model and its generalization to various tasks, including computer vision, natural language processing, and reinforcement learning. We therefore argue that a foundation decision model (FDM) can be established by formulating various decision-making tasks as a sequence decoding task using the Transformer architecture; this would be a promising solution to advance the applications of IDM in more complex real world tasks. In this paper, we elaborate on how a foundation decision model improves the efficiency and generalization of IDM. We also discuss potential applications of a FDM in multi-agent game AI, production scheduling, and robotics tasks. Finally, through a case study, we demonstrate our realization of the FDM, DigitalBrain (DB1) with 1.2 billion parameters, which achieves human-level performance over 453 tasks, including text generation, images caption, video games playing, robotic control, and traveling salesman problems. As a foundation decision model, DB1 would be a baby step towards more autonomous and efficient real world IDM applications.
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Multivariate time series forecasting constitutes important functionality in cyber-physical systems, whose prediction accuracy can be improved significantly by capturing temporal and multivariate correlations among multiple time series. State-of-the-art deep learning methods fail to construct models for full time series because model complexity grows exponentially with time series length. Rather, these methods construct local temporal and multivariate correlations within subsequences, but fail to capture correlations among subsequences, which significantly affect their forecasting accuracy. To capture the temporal and multivariate correlations among subsequences, we design a pattern discovery model, that constructs correlations via diverse pattern functions. While the traditional pattern discovery method uses shared and fixed pattern functions that ignore the diversity across time series. We propose a novel pattern discovery method that can automatically capture diverse and complex time series patterns. We also propose a learnable correlation matrix, that enables the model to capture distinct correlations among multiple time series. Extensive experiments show that our model achieves state-of-the-art prediction accuracy.
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Weakly-supervised temporal action localization (WTAL) learns to detect and classify action instances with only category labels. Most methods widely adopt the off-the-shelf Classification-Based Pre-training (CBP) to generate video features for action localization. However, the different optimization objectives between classification and localization, make temporally localized results suffer from the serious incomplete issue. To tackle this issue without additional annotations, this paper considers to distill free action knowledge from Vision-Language Pre-training (VLP), since we surprisingly observe that the localization results of vanilla VLP have an over-complete issue, which is just complementary to the CBP results. To fuse such complementarity, we propose a novel distillation-collaboration framework with two branches acting as CBP and VLP respectively. The framework is optimized through a dual-branch alternate training strategy. Specifically, during the B step, we distill the confident background pseudo-labels from the CBP branch; while during the F step, the confident foreground pseudo-labels are distilled from the VLP branch. And as a result, the dual-branch complementarity is effectively fused to promote a strong alliance. Extensive experiments and ablation studies on THUMOS14 and ActivityNet1.2 reveal that our method significantly outperforms state-of-the-art methods.
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Robots are traditionally bounded by a fixed embodiment during their operational lifetime, which limits their ability to adapt to their surroundings. Co-optimizing control and morphology of a robot, however, is often inefficient due to the complex interplay between the controller and morphology. In this paper, we propose a learning-based control method that can inherently take morphology into consideration such that once the control policy is trained in the simulator, it can be easily deployed to robots with different embodiments in the real world. In particular, we present the Embodiment-aware Transformer (EAT), an architecture that casts this control problem as conditional sequence modeling. EAT outputs the optimal actions by leveraging a causally masked Transformer. By conditioning an autoregressive model on the desired robot embodiment, past states, and actions, our EAT model can generate future actions that best fit the current robot embodiment. Experimental results show that EAT can outperform all other alternatives in embodiment-varying tasks, and succeed in an example of real-world evolution tasks: stepping down a stair through updating the morphology alone. We hope that EAT will inspire a new push toward real-world evolution across many domains, where algorithms like EAT can blaze a trail by bridging the field of evolutionary robotics and big data sequence modeling.
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